Trizz created two maps for Just Dance with two separate and specialised teams and bespoke pipelines combining live action and CGI. Each team had two leading creative directors Fabio Medrano & Marco Bergstein and Alberto Corpas & Oriol Mayolas and the full Just Dance project was directed by Trizz ECD Oriol. Both teams had 3D support for the sims, rigging, character animation and Flame composite / finishing. The Ubisoft team was supportive and amazing to work with.
CLIENT: UBISOFT Brand Director: Amélie Louvet Product Director: Hinde Daoui Sr International Product Manager: Hélène Jeannin International Product Managers: Kendra Meserve, Amandine Porcher-Guinet International Product Manager Assistant: Léa Camilli Associate Brand Artistic Director: Roland Sarvarie-Tabarot Marketing Artists: Matthieu Corade, Yoann Le Gris, Marion Walle Associate Producer: Emmanuel Djobet Associate Choreograph Director: Estelle Manas | TRIZZ STUDIO: Creative Directors: Fabio Medrano, Oriol Mayolas, Alberto Corpas Executive Creative Director: Oriol Puig Senior Producer: Hatty Christie Executive Producer: Chris Vulpi Head of Production: Simon Bath Art Direction and Research: Laura Ibañez, Katerina Mileva, Florencia Hisi 2D Lead: Mikel Gomez 3D Leads: Fabio Medrano, Oriol Mayolas, Alberto Corpas
3D Artists: Marco Bergstein, Alan Carabantes Person, Ignacio Conesa, Chris Nelder, MakMac 2D Artists: Martin Barbudo, Jorge Febrero |
| LOCATION SHOOT: Motion Capture: MOCAP BCN Behind the Scenes: Katerina Mileva, Nerea Hernandez Girl Like Me Dancer & Choreographer: Jessy Osseux, Estelle Manas Chandelier Dancer & Choreographer: Ines Vandamme
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